Released on February 18, 2025, Avowed marks Obsidian Entertainment’s grand return to large-scale fantasy storytelling, blending the studio’s signature branching narrative with first-person action gameplay. Published by Xbox Game Studios, the title was released for Windows and Xbox Series X/S, bringing players back into the richly constructed world of Eora, the setting of Pillars of Eternity.
Unlike traditional open-world RPGs, Avowed offers large, explorable zones connected through narrative progression, balancing exploration with story focus. The result is an RPG that feels both personal and expansive, filled with political intrigue, moral dilemmas, and divine mysteries.
Set in a time of plague and rebellion, players assume the role of an Envoy from the Aedyr Empire, sent to investigate the mysterious Dream Scourge—a supernatural affliction spreading through the Living Lands. What follows is a journey that tests morality, faith, and allegiance to gods and empires alike.
Avowed (2025) – Official Story Trailer
Avowed (2025) – Official Gameplay Trailer
What Is Avowed About?
The story unfolds in The Living Lands, a vibrant yet unstable frontier region teeming with diverse cultures and ancient ruins. You play as the Envoy, an imperial investigator tasked with discovering the origins of the Dream Scourge—a plague that erodes the line between life, death, and dreams.
Arriving in the port city of Paradis, the Envoy finds the Aedyr Empire clashing with native inhabitants and militant religious factions known as the Steel Garrote. Betrayal soon follows—when the Envoy is murdered and resurrected by a mysterious god named Sapadal, the world of Eora expands into the divine.
From that moment on, the game becomes a tale of divine bargains and mortal consequences. The player must navigate political tensions, decide which factions to trust, and determine whether Sapadal is a benevolent deity or the root of the corruption consuming the land.
Each region—the fertile Emerald Stair, the barren Shatterscarp desert, and the mountainous Pargrunen strongholds—reveals more of the world’s fragmented history and its connection to the ancient Ekida civilization, now lost to myth. Every choice shapes how the Living Lands evolve—politically, socially, and even spiritually.
Gameplay and Mechanics
A Blend of Magic and Steel
Avowed offers flexible combat, allowing players to switch between first-person and third-person perspectives seamlessly. Players can wield melee weapons, firearms, or magic in combination to suit their preferred playstyle.
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Melee combat feels grounded and heavy, emphasizing weapon timing and stamina management.
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Magic abilities allow players to freeze, burn, or entangle enemies, creating combinations that can chain into melee finishers.
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Firearms add a layer of precision and tactical depth, especially against larger or armored foes.
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Players can dual-wield wands, pistols, or swords, mix a shield and gun, or opt for massive two-handed axes.
This versatility ensures every encounter feels dynamic, with fluid transitions between ranged, melee, and spellcasting attacks.
Exploration and Progression
While not fully open-world, Avowed divides its adventure into large interconnected regions filled with secrets, ruins, and side quests. Each zone—lush forests, ancient temples, or volcanic wastelands—carries unique lore tied to the broader history of Eora.
Character growth is handled through skill trees and weapon upgrades. Players can specialize in multiple combat styles, unlock passive bonuses, and upgrade weapons through crafting systems.
Dialogue and Companions
True to Obsidian’s legacy, Avowed places strong emphasis on choice-driven dialogue. Conversations can influence story outcomes, shape alliances, and alter companion behavior in subtle ways.
While there are no romance options, companions play a significant role in narrative and combat. Each has moral stances and faction loyalties that react to your choices, ensuring every playthrough feels distinct.
World and Setting: The Living Lands
The Living Lands are one of Eora’s most diverse regions—a melting pot of cultures, landscapes, and political tensions. Obsidian’s world design makes each area feel alive: dense jungles filled with animancy experiments, collapsing colonial cities, and mountains hiding divine ruins.
Central to the lore is Animancy, the science of manipulating souls—a theme carried over from Pillars of Eternity. Many conflicts stem from animancers experimenting on souls to cure the Dream Scourge, often blurring the line between salvation and heresy.
Players also uncover ruins of the Ekida, a forgotten race linked to Sapadal, whose divine rage and loneliness may be responsible for the Dream Scourge itself. These ruins offer deep narrative revelations while serving as high-risk, high-reward dungeons filled with both lore and danger.
Development History
Development began in 2018, originally envisioned as a multiplayer project inspired by Destiny and Skyrim. However, after Microsoft acquired Obsidian, the game’s direction shifted dramatically toward a single-player RPG experience, emphasizing narrative depth over online features.
Key development milestones include:
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2018–2020: Early concepts scrapped; Obsidian restructured the project under Carrie Patel, director of The Outer Worlds: Peril on Gorgon.
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2020: Official reveal at the Xbox Games Showcase, introducing the Eora setting to a global audience.
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2023: Redesigned as a zone-based RPG for tighter storytelling and exploration balance.
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2024: Delayed from 2024 to February 18, 2025 for polish and refinement.
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2025 Post-Launch Update: Overhauled Fighter and Ranger classes, new weapons, and Steam Deck optimization improvements.
The game runs on Unreal Engine 5 and showcases Obsidian’s trademark attention to dialogue nuance, player agency, and branching moral systems, refined through years of RPG design experience.
Reception
Upon release, Avowed received generally favorable reviews, praised for its world-building, writing, and flexible combat, though some critics noted limited scope compared to genre giants.
| Publication | Score |
|---|---|
| Metacritic (PC) | 77/100 |
| Metacritic (Xbox Series X/S) | 80/100 |
| OpenCritic | 84% |
| Game Informer | 8.25/10 |
| GamesRadar+ | 4/5 |
| IGN | 7/10 |
| Shacknews | 9/10 |
| VG247 | 5/5 |
Praised For:
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Engaging narrative depth and faction politics
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Beautiful zone design and atmospheric worldbuilding
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Strong voice acting and companion interactions
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Customizable and responsive combat system
Criticized For:
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Some enemy repetition and underwhelming loot variety
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A few technical performance issues at launch
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World interaction that occasionally feels static
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Side quests that rely on familiar structures
Despite its imperfections, Avowed was celebrated as a strong comeback for classic single-player RPG design, reminiscent of Obsidian’s earlier works like Neverwinter Nights 2 and Pillars of Eternity.
Is Avowed Worth Playing?
Absolutely. Avowed captures what makes Obsidian’s storytelling special—moral complexity, character-driven narratives, and meaningful player choice—while presenting it in a fresh, action-oriented framework.
If you enjoyed The Outer Worlds or Skyrim but crave more narrative consequence, Avowed strikes a perfect balance between story-driven decision-making and tactile combat.
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Fans of fantasy and lore-heavy RPGs will love its depth.
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Players who enjoy moral dilemmas and gray choices will appreciate its nuance.
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Those expecting a massive open world may find its segmented structure more controlled—but also more focused and deliberate.
While not revolutionary, Avowed succeeds in being cohesive, immersive, and replayable, laying the foundation for a potential new RPG franchise under Microsoft’s expanding portfolio.
Avowed (2025) FAQ
1. Is Avowed connected to Pillars of Eternity?
Yes. It takes place in the same universe (Eora) and shares many thematic and lore elements, including animancy and the gods.
2. Can I play Avowed without knowing Pillars of Eternity?
Definitely. The story stands on its own, though fans of Pillars will recognize subtle references and returning deities.
3. How long is the game?
The main story takes around 25–30 hours, with up to 50+ hours for completionists exploring side quests and alternate faction routes.
4. Is there romance?
No. Companion relationships focus on camaraderie, ideology, and mutual respect rather than romance.
5. Does Avowed feature multiple endings?
Yes. The ending changes based on your alliances, moral decisions, and how you handle Sapadal’s fate.
6. Is it available on Game Pass?
Yes. Avowed launched day one on Xbox Game Pass for both console and PC.
Conclusion
Avowed (2025) stands as a testament to Obsidian’s mastery of narrative-driven RPGs—a blend of philosophical world-building, fast-paced combat, and player choice. While not as vast as Elden Ring or Baldur’s Gate 3, its focused scope allows it to shine where Obsidian excels most: character writing, moral tension, and immersive storytelling.
By grounding its fantasy in human themes—faith, loyalty, corruption, and divine consequence—Avowed delivers a world that feels alive, morally rich, and worth exploring from multiple perspectives.
For fans of Obsidian’s storytelling legacy, Avowed is a must-play and a promising new chapter in the future of Xbox RPGs.
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