The world of Invincible has never shied away from brutal confrontations, galaxy-ending stakes, and deeply personal character drama. Now, that same energy is being shaped into a competitive 3v3 fighting game titled Invincible VS, developed by Quarter Up and published by Skybound Games. Scheduled for release in 2026, the game draws directly from the acclaimed Amazon Prime Video animated series, bringing its visual intensity, tone, and voice cast to an interactive format for the first time.
What makes this release particularly exciting is the involvement of several developers behind Killer Instinct (2013)—a game widely celebrated for its combo depth, rollback netcode, and character design. With Skybound establishing Quarter Up as a new internal studio, Invincible VS is positioned as both a fan celebration and a serious contender in the modern fighting game landscape.=
Featuring tag-based combat, cinematic story modes, robust training tools, and a roster of iconic heroes and villains, Invincible VS is shaping up to be the most ambitious multimedia expansion of the franchise to date.
Invicible VS – Official Reveal Trailer
What Is Invincible VS About?
Invincible VS is a 3v3 tag-team fighting game inspired by the world, storyline, and characters of the Invincible animated series. While full story details are not yet public, Skybound confirmed that the game includes a cinematic story mode, allowing players to experience major beats from the show as well as original scenarios designed specifically for gameplay.
The game uses:
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Active tags, letting players switch characters mid-combo
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Counter tags, which help escape deadly pressure
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Fast-paced aerial and ground combat, mirroring the superpowered brutality of the show
The tone remains faithful to the franchise — intense, dramatic, and unapologetically violent in its depiction of superpowered conflict.
Cast & Characters
The game features full voice cast continuity with the animated series, including Steven Yeun as Invincible and J.K. Simmons as Omni-Man.
Confirmed playable characters include:
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Invincible (Mark Grayson)
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Omni-Man
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Atom Eve
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Robot
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Monster Girl
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Rex Splode
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Bulletproof
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Lucan
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Thula
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Battle Beast
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Cecil Stedman
More characters will be revealed closer to launch, potentially including fan favorites like Allen the Alien, The Immortal, and members of the Guardians of the Globe.
Gameplay Features
Invincible VS blends the excitement of team-based fighters with mechanics catered to both newcomers and competitive players.
3v3 Tag-Based Combat
Players form three-character teams and strategically swap during combos or when under pressure.
Active Tag
Switch characters mid-combo to extend attacks creatively, similar to games like Marvel vs. Capcom.
Counter Tag
A defensive tag option that lets players break out of incoming damage if performed with precise timing.
Cinematic Story Mode
Designed to feel like episodes of the series, using animated-style cutscenes and voiced dialogue.
Multiplayer & Netcode
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Local multiplayer
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Online multiplayer with rollback netcode for smooth competitive play
Training & Arcade Modes
Robust tools for lab work, frame testing, and single-player practice.
Production & Development
Quarter Up — a new Los Angeles-based development studio — was formed by veterans of Killer Instinct (2013), a critically praised fighting game known for its deep mechanics and technical excellence.
Key development facts:
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First in-house studio under Skybound Games
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Full cooperation with Prime Video’s voice cast
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Designed to appeal to fighting game enthusiasts and Invincible fans alike
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Announced at the 2025 Xbox Summer Showcase
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Built exclusively for current-generation hardware (PS5, Xbox Series X|S, PC)
Invincible VS is Skybound’s most ambitious game project to date, aiming to elevate the Invincible IP beyond animation and comics.
Themes
Although it is a fighting game, Invincible VS retains much of the thematic DNA of the franchise:
Conflict & Consequence
Every battle is designed to feel like characters are fighting with world-ending force.
Identity & Responsibility
Story mode emphasizes how power affects characters differently, mirroring the emotional depth of the show.
Family Tension
Omni-Man’s complicated legacy plays a major role in the narrative structure.
Power Scaling
As in the show, characters possess wildly different power levels — translated into balanced but stylized gameplay.
Why You Should Play
Fans of both fighting games and the Invincible franchise have strong reasons to anticipate this title:
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Faithful adaptation of the animated series’ tone and visuals
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Deep, mechanically rich combat designed by genre veterans
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Full voice talent reprising their roles
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High replay value with training systems and online competition
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Expanding roster with future character reveals
Invincible VS aims to be accessible for newcomers while offering depth for advanced competitive players.
Is It Worth Playing?
For fans of the series, absolutely. For fighting game fans, it has the potential to become one of 2026’s standout titles. With the credibility of Killer Instinct developers behind it, strong character design, and the unique flavor of Invincible’s world, it stands out in a genre dominated by long-running franchises.
This is not a simple licensed adaptation — it is a deliberate attempt to craft a real competitive fighting game ecosystem within the Invincible universe.
Watch Order for Invincible (Before Playing)
If readers want to understand the story and characters:
1. Invincible – Season 1 (2021)
Introduction of Mark, Omni-Man, the Guardians, and Viltrumites.
2. Invincible – Atom Eve Special (2023)
Standalone prequel exploring Eve’s background.
3. Invincible – Season 2 (Part 1 & 2, 2023–2024)
Massive escalation of the plot and the Viltrumite conflict.
4. Invincible VS (Game, 2026)
Expands the story through game-exclusive scenarios.
Future seasons will likely enhance the game’s narrative relevance.
Invincible VS FAQ
Will more characters be added after launch?
Skybound has hinted at additional announcements, likely meaning DLC or free post-launch fighters.
Is the game canon?
The cinematic story mode is designed as a companion to the series, though not strictly canon.
Is the violence toned down?
The art style remains faithful to the show, with stylized but impactful brutality.
Is crossplay supported?
Not confirmed yet, but rollback netcode suggests competitive ambitions.
Will there be esports support?
Skybound has not officially confirmed this, but the game’s structure strongly suggests it.
Conclusion
Invincible VS is shaping up to be one of the most exciting new fighting games of the decade. With a talented development team, beloved characters, strong gameplay fundamentals, and deep ties to one of streaming’s most acclaimed animated series, the game has the potential to appeal to both casual fans and competitive players.
Its tag-based system, responsive netcode, and cinematic story mode make it an ambitious entry in the fighting genre, while the continuing expansion of the Invincible universe only strengthens its appeal.
Whether you’re a long-time fan of Mark Grayson’s journey or simply looking for a fast-paced, mechanically rich fighter, Invincible VS promises a powerful experience built on passion for both animation and gameplay craftsmanship.
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